Prototype/ProducePerHourAchievement: Difference between revisions

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== Mandatory properties ==
== Mandatory properties ==


{{Prototype property|amount |[[Types/MaterialAmountType|MaterialAmountType]]}}
{{Prototype property|amount|[[Types/MaterialAmountType|MaterialAmountType]]}}
This is how much the player has to craft in an hour, to receive the achievement.  
This is how much the player has to craft in an hour, to receive the achievement.  


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At least one and only one of fluid_product or item_product must exist.
At least one and only one of fluid_product or item_product must exist.


{{Prototype property|item_product |[[Types/string|string]]|optional=true}}
{{Prototype property|item_product|[[Types/string|string]]|optional=true}}
This will tell the achievement what item the player needs to craft, to get the achievement.
This will tell the achievement what item the player needs to craft, to get the achievement.


   item_product = "landfill",
   item_product = "landfill",


{{Prototype property|fluid_product |[[Types/string|string]]|optional=true}}
{{Prototype property|fluid_product|[[Types/string|string]]|optional=true}}
This will tell the achievement what fluid the player needs to craft, to get the achievement.
This will tell the achievement what fluid the player needs to craft, to get the achievement.


   fluid_product = "light-oil",
   fluid_product = "light-oil",

Revision as of 16:38, 26 July 2019

Template:Prototype parent This prototype definition is used for receiving an achievement when the player crafts a specified item a certain amount, in an hour.

Template:Prototype TOC

Mandatory properties

Template:Prototype property This is how much the player has to craft in an hour, to receive the achievement.

 amount = 1000,

Optional properties

At least one and only one of fluid_product or item_product must exist.

Template:Prototype property This will tell the achievement what item the player needs to craft, to get the achievement.

 item_product = "landfill",

Template:Prototype property This will tell the achievement what fluid the player needs to craft, to get the achievement.

 fluid_product = "light-oil",