Prototype/GroupAttackAchievement: Difference between revisions
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{{Prototype parent|Prototype/Achievement}} | {{Prototype parent|Prototype/Achievement}} | ||
This prototype definition is used for receiving an achievement when the player gets attacked due to pollution. | |||
{{Prototype TOC|group-attack-achievement}} | |||
Prototype | |||
== Optional properties == | == Optional properties == | ||
{{Prototype property|amount|[[Types/uint32|uint32]]|1|optional=true}} | |||
This will trigger the achievement, if the player receives this amount of attacks. '''Note''': The default achievement "it stinks and they dont like it" uses the amount of 1. (As in getting attacked once.) | This will trigger the achievement, if the player receives this amount of attacks. '''Note''': The default achievement "it stinks and they dont like it" uses the amount of 1. (As in getting attacked once.) | ||
amount = 10, | amount = 10, |
Revision as of 16:30, 26 July 2019
Template:Prototype parent This prototype definition is used for receiving an achievement when the player gets attacked due to pollution.
Optional properties
Template:Prototype property This will trigger the achievement, if the player receives this amount of attacks. Note: The default achievement "it stinks and they dont like it" uses the amount of 1. (As in getting attacked once.)
amount = 10,