Prototype/DontBuildEntityAchievement: Difference between revisions
		
		
		
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 Set prototype parent  | 
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{{Prototype parent|Prototype/Achievement}}  | {{Prototype parent|Prototype/Achievement}}  | ||
This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity.  | |||
{{Prototype TOC|dont-build-entity-achievement}}  | |||
Prototype   | |||
== Mandatory properties ==  | |||
==   | |||
{{Prototype property|dont_build |[[Types/table|table]] of [[Types/string|string]] or [[Types/string|string]]}}  | |||
This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.  | This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.  | ||
   dont_build = {"oil-barrel", fluid-wagon"},  |    dont_build = {"oil-barrel", fluid-wagon"},  | ||
===   | == Optional properties ==  | ||
{{Prototype property|amount|[[Types/uint32|uint32]]|0|optional=true}}  | |||
Revision as of 16:25, 26 July 2019
Template:Prototype parent This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity.
Mandatory properties
Template:Prototype property This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.
 dont_build = {"oil-barrel", fluid-wagon"},