File:MapStructure-PlaceableOffGridExample.png: Difference between revisions

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({{Screenshot}} An example of entities that can be placed without being aligned to a tile. Some landmines, a tank and a car have been placed. The tile grid made visible using debug mode indicates that these entities are not aligned to th...)
 
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== Summary ==
{{Screenshot}}
{{Screenshot}}
An example of entities that can be placed without being aligned to a tile. Some [[landmine]]s, a [[tank]] and a [[car]] have been placed. The tile grid made visible using [[debug mode]] indicates that these entities are not aligned to the [[map structure|tile grid]].
An example of entities that can be placed without being aligned to a tile. Some [[land mine]]s, a [[tank]] and a [[car]] have been placed. The tile grid made visible using [[debug mode]] indicates that these entities are not aligned to the [[map structure|tile grid]].

Latest revision as of 16:04, 28 March 2019

An example of entities that can be placed without being aligned to a tile. Some land mines, a tank and a car have been placed. The tile grid made visible using debug mode indicates that these entities are not aligned to the tile grid.

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current15:34, 15 March 2019Thumbnail for version as of 15:34, 15 March 2019526 × 352 (380 KB)TheBloke (talk | contribs){{Screenshot}} An example of entities that can be placed without being aligned to a tile. Some landmines, a tank and a car have been placed. The tile grid made visible using debug mode indicates that these entities are not aligned to th...

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