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| Casual Factorio player hoping to make some wiki contributions. I am mainly interested in combinators and circuit networks. I am writing a series of tutorials and creation showcases. They are divided into two categories.
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| The "practical series" category is about solving problems encountered in-game in a simple, practical way that does not over-use combinators. Some of the creations in the "practical series" are probably not novel and have been thought of before. I still think that presenting them in a clear and uniform way, and centralizing them in one place, will help others. Wherever applicable, I am also adding update to the Wiki.
| | I'm a casual Factorio player hoping to make some community contributions. My main interests are combinators and circuit networks. |
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| The "educational series" is very different. I am a science enthusiast, and the series aims to teach real-world science and technology concepts using Factorio analogies. Not all of the creations in it are of practical in-game use, but some are!
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| All tutorials are vanilla, mod free, unless stated otherwise. There's no ETA. I am writing at a slow pace.
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| == Practical Series ==
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| * [https://forums.factorio.com/viewtopic.php?f=193&t=60330 Integer Memory Cell]
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| * Power source priorities - todo.
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| * Automatic oil cracking based on demand - todo.
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| == Educational Series ==
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| * Transmitting circuit signals wirelessly by utilizing the logistics network - todo.
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Latest revision as of 13:53, 15 May 2018
Hello!
I'm a casual Factorio player hoping to make some community contributions. My main interests are combinators and circuit networks.