Types/EnergySource: Difference between revisions
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== Basics == | == Basics == | ||
Specifies the way the entity gets its energy. | Specifies the way the entity gets its energy. | ||
=== type === | === type === | ||
Type: [[Types/string]] | |||
Only valid values are "electric" or "burner", it specifies the type of the energy source to be used. | Only valid values are "electric" or "burner", it specifies the type of the energy source to be used. | ||
=== emissions === | === emissions === | ||
Type: [[Types/double]] | |||
=== resting_consumption_ratio === | === resting_consumption_ratio === | ||
Type: [[Types/float]] | |||
Default: 1/30 | |||
== Electric energy source == | == Electric energy source == | ||
=== buffer_capacity === | === buffer_capacity === | ||
Type: [[Types/EnergyAmount]] | |||
How much power the entity holds. | |||
=== usage_priority === | === usage_priority === | ||
Type: [[Types/EnergyPriority]] | |||
=== input_flow_limit === | === input_flow_limit === | ||
Type: [[Types/EnergyPower]] | |||
How fast the energy can flow into the entity. | |||
=== output_flow_limit === | === output_flow_limit === | ||
Type: [[Types/EnergyPower]] | |||
How fast the energy can flow out of the entity. | |||
== Older Electric energy source == | == Older Electric energy source == | ||
note: I don't know when these changed to usage_priority or I'd put the actual version(s) [[User:FreeER|~FreeER]] ([[User talk:FreeER|talk]]): | note: I don't know when these changed to usage_priority or I'd put the actual version(s) [[User:FreeER|~FreeER]] ([[User talk:FreeER|talk]]): | ||
=== input_priority === | === input_priority === | ||
Type: [[Types/EnergyPriority]] | |||
=== output_priority === | === output_priority === | ||
Type: [[Types/EnergyPriority]] | |||
== Burner == | == Burner == | ||
=== effectivity === | === effectivity === | ||
Type: [[Types/float]] | |||
Value specifying the amount of burning value of the item to be transferred into the energy. | Value specifying the amount of burning value of the item to be transferred into the energy. | ||
1 means 100% effectivity. | 1 means 100% effectivity. Can't be 0. | ||
=== fuel_inventory_size === | === fuel_inventory_size === | ||
Type: [[Types/InventorySize]] | |||
=== smoke=== | === smoke=== | ||
Type: [[Types/SmokeSources]] |
Revision as of 09:33, 13 August 2017
Basics
Specifies the way the entity gets its energy.
type
Type: Types/string
Only valid values are "electric" or "burner", it specifies the type of the energy source to be used.
emissions
Type: Types/double
resting_consumption_ratio
Type: Types/float
Default: 1/30
Electric energy source
buffer_capacity
Type: Types/EnergyAmount
How much power the entity holds.
usage_priority
Type: Types/EnergyPriority
input_flow_limit
Type: Types/EnergyPower
How fast the energy can flow into the entity.
output_flow_limit
Type: Types/EnergyPower
How fast the energy can flow out of the entity.
Older Electric energy source
note: I don't know when these changed to usage_priority or I'd put the actual version(s) ~FreeER (talk):
input_priority
Type: Types/EnergyPriority
output_priority
Type: Types/EnergyPriority
Burner
effectivity
Type: Types/float
Value specifying the amount of burning value of the item to be transferred into the energy. 1 means 100% effectivity. Can't be 0.
fuel_inventory_size
Type: Types/InventorySize
smoke
Type: Types/SmokeSources