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Game-day: Difference between revisions

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(grammar)
m (Fixed time percentages)
Line 8: Line 8:
|day ||fully light ||0.75 ||0.25 ||12500 ||208.33~
|day ||fully light ||0.75 ||0.25 ||12500 ||208.33~
|-
|-
|dusk ||darkening ||0.25 ||0.42 ||5000 ||83.33~
|dusk ||darkening ||0.25 ||0.45 ||5000 ||83.33~
|-
|-
|night ||fully dark ||0.42 ||0.58 ||2500 ||41.66~
|night ||fully dark ||0.45 ||0.55 ||2500 ||41.66~
|-
|-
|dawn ||lightening ||0.58 ||0.75 ||5000 ||83.33~
|dawn ||lightening ||0.55 ||0.75 ||5000 ||83.33~
|}
|}


   ------------- day -------><---- dusk ----><---- night ----><---- dawn ----><-------- day ------------
   ------------- day -------><------ dusk ------>< night -><------ dawn ------><-------- day ------------
    
    
  % 0    5    10  15  20  25  30  35  40  45  50  55  60  65  70  75  80  85  90  95  100
  % 0    5    10  15  20  25  30  35  40  45  50  55  60  65  70  75  80  85  90  95  100
Line 24: Line 24:
Note: The actual time between phases can vary +/- a tick due to rounding errors.
Note: The actual time between phases can vary +/- a tick due to rounding errors.


These values are accurate as of version 0.11.8.
These values are accurate as of version 0.14.22-


== Longer or shorter days? ==
== Longer or shorter days? ==
Line 33: Line 33:


* [[Time]]
* [[Time]]
* [http://lua-api.factorio.com/latest/LuaGameScript.html#LuaGameScript.tick].
* [http://lua-api.factorio.com/latest/LuaGameScript.html#LuaGameScript.tick LuaGameScript.tick].
* [[Game-tick]]
* [[Game-tick]]
* [[Game-second]]
* [[Game-second]]
* [[Units]]
* [[Units]]

Revision as of 17:14, 17 March 2017

A day lasts 25000 Game-ticks or 416.66~ Game-seconds.

The light varies throughout the day in a cycle consisting of 4 phases:

Phase Behaviour Time of day at start Time of day at end Duration (in ticks) Duration (in seconds)
day fully light 0.75 0.25 12500 208.33~
dusk darkening 0.25 0.45 5000 83.33~
night fully dark 0.45 0.55 2500 41.66~
dawn lightening 0.55 0.75 5000 83.33~
  ------------- day -------><------ dusk ------>< night -><------ dawn ------><-------- day ------------
  
% 0    5    10   15   20   25   30   35   40   45   50   55   60   65   70   75   80   85   90   95  100
  |----|----|----|----|----|----|----|----|----|----|----|----|----|----|----|----|----|----|----|----|

During dusk, the light level decreases linearly from fully light to fully dark. During dawn, it increases linearly from dark to light.

Note: The actual time between phases can vary +/- a tick due to rounding errors.

These values are accurate as of version 0.14.22-

Longer or shorter days?

It is possible - and there are some mods, that do it - to modify the length of a game-day. So a game day is not a fixed length, it depends on the loaded mod. The above describes only the vanilla game.

See also