User:Metarmask/Technology table: Difference between revisions
		
		
		
		
		
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|  Work-in-progress proof-of-concept table of technologies | 
| (No difference) | 
Revision as of 19:50, 10 February 2017
The table below was generated using a script reading raw game data. It is not complete as the icon template is extremely inefficient.
Work in progress
The following things have yet to be implemented:
- Fix floating point bug
- Fix icon templates taking a ridiculous amount of time to compute, this page took 8 seconds of CPU time. The parser says it used 37 expensive parser functions.
- Order after total prerequisites while keeping tiered research after each other
- Make it clearer which modifier count belongs to what icon
- Add research icons
| Name | Cost | Prerequisites | Allows | Effects | 
|---|---|---|---|---|
| Rail signals | x 150 | |||
| Optics | x 10 | |||
| Explosive rocketry | x 100 | |||
| Oil processing | x 100 | |||
| Concrete | x 250 | |||
| Character logistic trash slots 2 | x 100 | |||
| Lab research speed 4 | x 500 | +50% | ||
| Worker robot speed 4 | x 250 | +55.00000000000001% | ||
| Construction robotics | x 100 | +30 minutes | ||
| Logistic system | x 150 | 
















