Personal roboport: Difference between revisions

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(Added note for construction only)
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|technologies =Personal roboport (research)
|technologies =Personal roboport (research)
|producers    =Manual + Assembling machine 2 + assembling machine 3
|producers    =Manual + Assembling machine 2 + assembling machine 3
|extra1      =<tr><td style="text-align:left;">Dimensions:</td><td>2x2</td></tr><tr><td style="text-align:left;">Energy consumption:</td><td>4.0 kW</td></tr>
|dimensions  =2x2
|transmission =20 kW electric
|robot-recharge-rate=2x 1.0 MW electric
|robot-limit  =10
|charging-stations=2
|construction-area=30x30
|raw=Time, 30 + Processing unit, 10 + Iron Plate, 80 + Steel Plate, 20 + Battery, 45
}}
}}
Allows the player to act as a mobile roboport when this item is placed in their equipped armor.
Allows the player to act as a mobile roboport when this item is placed in their equipped armor.

Revision as of 00:08, 9 August 2016

Template:Item Allows the player to act as a mobile roboport when this item is placed in their equipped armor.

Notes

  • Personal roboports handle construction robots only, not logistics robots. If a Blueprint is used, construction robots will construct only what can be built using supplies that the player has on hand.
  • Equipping more than one personal roboport allows more personal construction robots to operate at once, operate further from the player, and more robots can be recharged at a time.
  • Each personal roboport allows an additional 10 active robots, 30x30 range, and 2 charging ports.
Scaling Personal Roboport
Equipped Roboports Available Robots Activation Distance Recharge Ports
1 10 30x30 2
2 20 42x42 4
3 30 52x52 6
4 40 60x60 8
5 50 67x67 10
6 60 73x73 12
7 70 79x79 14
8 80 85x85 16
9 90 90x90 18
  • Just like other robots, if a personal robot runs out of energy it will reduce its speed but continue its attempt to catch up with the player.