Types/EnergySource: Difference between revisions

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(Fixed typo in property name.)
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=== emissions ===
=== emissions ===
'''Type''': [[Types/double]]
'''Type''': [[Types/double]]
=== resting_cunsumption_ratio ===
=== resting_consumption_ratio ===
'''Type''': [[Types/float]]
'''Type''': [[Types/float]]



Revision as of 00:11, 13 February 2014

Basics

Specifies the way the entity gets its energy. Valid for 0.8+ version

type

Type: Types/string

Only valid values are "electric" or "burner", it specifies the type of the energy source to be used.

emissions

Type: Types/double

resting_consumption_ratio

Type: Types/float

Default: 1/30

Electric energy source

buffer_capacity

Type: Types/EnergyAmount

input_priority

Type: Types/EnergyPriority

input_flow_limit

Type: Types/EnergyPower

output_priority

Type: Types/EnergyPriority

output_flow_limit

Type: Types/EnergyPower

Burner

effectivity

Type: Types/float

Value specifying the amount of burning value of the item to be transferred into the energy. 1 means 100% effectivity.

fuel_inventory_size

Type: Types/InventorySize

smoke

Type: Types/SmokeSources