Talk:Railway network: Difference between revisions
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Edit: maybe this explanation is better: you can see the signals as insulators which send a small voltage into the next two lines of railway tracks. A train anywhere in the next block will connect the the two railway tracks, signal goes red. | Edit: maybe this explanation is better: you can see the signals as insulators which send a small voltage into the next two lines of railway tracks. A train anywhere in the next block will connect the the two railway tracks, signal goes red. | ||
[[User:Ssilk|Ssilk]] ([[User talk:Ssilk|talk]]) 11:06, 12 January 2014 (CET) | [[User:Ssilk|Ssilk]] ([[User talk:Ssilk|talk]]) 11:06, 12 January 2014 (CET) | ||
"As trains are a priority target of Enemies" Old info? I think they do not care much about trains unless player is onboard. --[[User:Rk84|Rk84]] ([[User talk:Rk84|talk]]) 22:49, 13 January 2014 (CET) |
Revision as of 21:49, 13 January 2014
this sentence is not understandable: Rail signals can be built only next to the END of the rail. This means there are at most 4 signals per rail (2 at each end). Ssilk (talk) 12:08, 26 November 2013 (CET)
http://www.factorioforums.com/forum/viewtopic.php?f=18&t=1993&p=14666#p14666 Every signal in factorio is a block signal. Every single rail segment belongs to a block, even if there is really no way for the train to get there. Think in electric terms: if there can flow electricity from one track-segment to another, the segments are connected and build a block and if there is a train on it, the signal before this connected block it shows red!!
Edit: maybe this explanation is better: you can see the signals as insulators which send a small voltage into the next two lines of railway tracks. A train anywhere in the next block will connect the the two railway tracks, signal goes red. Ssilk (talk) 11:06, 12 January 2014 (CET)
"As trains are a priority target of Enemies" Old info? I think they do not care much about trains unless player is onboard. --Rk84 (talk) 22:49, 13 January 2014 (CET)