Spoilage mechanics/zh: Revision history

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7 February 2025

11 January 2025

  • curprev 19:1819:18, 11 January 2025 Cardinal talk contribs 7,739 bytes +7,739 Created page with "{{Languages}} {{About/Space age}} {{About|物品变质的机制|描述物品变质后的产物|Spoilage/zh|caption1=变质物}} '''{{L|Spoilage mechanics}}'''是一种游戏机制,它会使特定物品在经过一段固定时间后自动转化为另一个物品或实体,偶尔也会直接导致物品消失。大多数具有变质机制的物品都是在{{L|Gleba}}{{SA}}上制造或使用句芒星原料制造的生物制品。 == 保质期和新鲜度 == 所有会..."