Quality: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

20 November 2024

18 November 2024

17 November 2024

13 November 2024

11 November 2024

10 November 2024

9 November 2024

5 November 2024

3 November 2024

1 November 2024

31 October 2024

28 October 2024

27 October 2024

26 October 2024

25 October 2024

24 October 2024

21 October 2024

3 September 2024

25 July 2024

6 December 2023

7 November 2023

  • curprev 19:1919:19, 7 November 2023Hexicube talk contribs 3,936 bytes +3,936 Created page with "{{Upcoming}} Quality positively influences the effects of items and buildings, allowing for "vertical" improvement in order to create smaller factories for a given output. Quality is a random effect from quality modules, similar to Uranium processing, and not cumulative like productivity. == Quality Tiers == There are 5 quality tiers in vanilla gameplay, with tier strength in brackets: * Normal (0) * Uncommon (1) * Rare (2) * Epic..."