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  • game.print("Ran on tick: " .. tostring(event.tick))
    5 KB (658 words) - 20:44, 13 November 2023
  • If you've ran out of things to optimize in this section, then you're just suffering from
    9 KB (1,540 words) - 11:41, 1 March 2024
  • * Fixed that the game always crashed when ran on unicode path. * Fixed that the electric network for power armor was ran twice per game tick
    57 KB (8,673 words) - 14:46, 24 September 2023
  • * Added /silent-command: Same as /c, but doesn't print the command ran to every player's console. Available only to server admins and over RCON or
    42 KB (6,017 words) - 14:46, 24 September 2023
  • * Changed events so they won't fire until every mod has had on_init ran.
    122 KB (17,425 words) - 14:47, 24 September 2023