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  • Code tinted green like this should be included into the mod this tutorial is going to create; If the reader follows along with it. The ...be at the beginning of the green box. Place the code in the box into that file. Eg:
    34 KB (5,706 words) - 19:44, 16 January 2024
  • ...that error messages of malformed parsing ini/json files didn't contain the file name. ([https://forums.factorio.com/9505 more]) * Fixed multiplayer desync in a game loaded from different mod configuration without save/load in between ([https://forums.factorio.com/93
    57 KB (8,673 words) - 14:46, 24 September 2023
  • * Fixed loading script data when a mod is disabled. ([https://forums.factorio.com/60874 more]) * IP addresses are no longer hashed in the log file. All IP addresses are removed from the log when it's automatically uploaded
    122 KB (17,425 words) - 14:47, 24 September 2023
  • ...infinity pipe mode could sometimes reset when changing other infinity pipe settings. ([https://forums.factorio.com/78047 more]) * Fixed lights render quality slider in graphics settings missing tooltip. ([https://forums.factorio.com/78005 more])
    237 KB (33,800 words) - 14:47, 24 September 2023