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  • * Fixed that rail signal migration didn't update the state of the signal controlled by the circuit network. ([ * Fixed consistency check and migration related to rail internal inconsistency. ([https://forums.factorio.com/59765
    122 KB (17,425 words) - 14:47, 24 September 2023
  • * Fixed crash related to technology migration. ([https://forums.factorio.com/35161 more]) * Fixed that parsing players by index in scripts didn't work correctly. ([https://forums.factorio.com/33125 more])
    42 KB (6,017 words) - 14:46, 24 September 2023
  • * Excluding runtime fluid mixing check from assembler migration that caused some crashes when loading a save with mixing in it. * Added migration to recalculate tile transitions when tile layer definition changes in tile
    237 KB (33,800 words) - 14:47, 24 September 2023