User:SafwatHalaby: Difference between revisions

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I'm a casual Factorio player hoping to make some community contributions. My main interests are combinators and circuit networks. I am writing a series of circuitry tutorials and creation showcases. They are divided into two categories.
I'm a casual Factorio player hoping to make some community contributions. My main interests are combinators and circuit networks. I am writing a series of circuitry tutorials and creation showcases. They are divided into two categories.


The "practical series" category is about solving problems encountered in-game in a simple, practical way that does not over-use combinators. Some of the creations in the "practical series" are probably not novel and have been thought of before. I still think that presenting them in a clear and uniform way, and centralizing them in one place, will help others. Wherever applicable, I am also adding update to the Wiki.
The "practical series" category is about solving problems encountered in-game in a simple, practical way that does not over-use combinators.


The "educational series" is very different. I am a science enthusiast, and the series aims to teach real-world science and technology concepts using Factorio analogies. Not all of the creations in it are of practical in-game use, but some are!
The "educational series" is very different. I am a science enthusiast, and the series aims to teach real-world science and technology concepts using Factorio analogies. Not all of the creations in it are of practical in-game use, but some are!


All tutorials are vanilla, mod free, unless stated otherwise. There's no ETA. I am writing at a slow pace.
All tutorials are vanilla, mod free, unless stated otherwise. There's no ETA. I am writing at a slow pace. Some of the creations in are probably not novel and have been thought of before. I still think that presenting them in a certain style, and centralizing them in one place, will help others learn.


== Practical Series ==
== Practical Series ==

Revision as of 08:08, 15 May 2018

Hello!

I'm a casual Factorio player hoping to make some community contributions. My main interests are combinators and circuit networks. I am writing a series of circuitry tutorials and creation showcases. They are divided into two categories.

The "practical series" category is about solving problems encountered in-game in a simple, practical way that does not over-use combinators.

The "educational series" is very different. I am a science enthusiast, and the series aims to teach real-world science and technology concepts using Factorio analogies. Not all of the creations in it are of practical in-game use, but some are!

All tutorials are vanilla, mod free, unless stated otherwise. There's no ETA. I am writing at a slow pace. Some of the creations in are probably not novel and have been thought of before. I still think that presenting them in a certain style, and centralizing them in one place, will help others learn.

Practical Series

  • Integer Memory Cell
  • Power source priorities - todo.
  • Automatic oil cracking based on demand - todo.

Educational Series

  • Transmitting circuit signals wirelessly by utilizing the logistics network - todo.
  • Finite state automaton - todo.