User:Bilka/Sandbox: Difference between revisions

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* [[Types/CreateStickerTriggerEffectItem]]
* [[Types/CreateStickerTriggerEffectItem]]
* [[Types/CreateTrivialSmokeEffectItem]]
* [[Types/CreateTrivialSmokeEffectItem]]
* [[Types/DamagePrototype]]
* [[Types/DamageTriggerEffectItem]]
* [[Types/DamageTriggerEffectItem]]
* [[Types/DestroyCliffsTriggerEffectItem]]
* [[Types/DestroyCliffsTriggerEffectItem]]
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* [[Types/FluidBox]]
* [[Types/FluidBox]]
* [[Types/GraphicsVariation]]
* [[Types/GraphicsVariation]]
* [[Types/HeatBuffer]]
* [[Types/InstantTriggerDelivery]]
* [[Types/InstantTriggerDelivery]]
* [[Types/LineTriggerItem]]
* [[Types/LineTriggerItem]]
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* [[Types/ProjectileTriggerDelivery]]
* [[Types/ProjectileTriggerDelivery]]
* [[Types/PushBackTriggerEffectItem]]
* [[Types/PushBackTriggerEffectItem]]
* [[Types/RailPieceLayers]]
* [[Types/RenderLayer]]
* [[Types/Resistances]]
* [[Types/RotatedAnimation]]
* [[Types/RotatedAnimation]]
* [[Types/RotatedAnimation4Way]]
* [[Types/RotatedAnimation4Way]]
* [[Types/RotatedSprite]]
* [[Types/RotatedSprite]]
* [[Types/ShowExplosionOnChartTriggerEffectItem]]
* [[Types/ShowExplosionOnChartTriggerEffectItem]]
* [[Types/SignalColorMapping]]
* [[Types/SignalIDConnector]]
* [[Types/SmokeSource]]
* [[Types/SmokeSource]]
* [[Types/Sprite]]
* [[Types/Sprite]]
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* [[Types/TriggerEffectItem]]
* [[Types/TriggerEffectItem]]
* [[Types/TriggerItem]]
* [[Types/TriggerItem]]
* [[Types/TriggerTargetMask]]
* [[Types/UnitAISettings]]
* [[Types/WireConnectionPoint]]
* [[Types/WirePosition]]
* [[Types/WorkingSound]]
* [[Types/uint]]
* [[Types/uint]]
* [[Types/int]]
* [[Types/int]]

Revision as of 18:58, 7 August 2019

Prototype/ArtilleryFlare#render layer, Prototype/ArtilleryFlare#render layer when on ground, Prototype/ArtilleryTurret#base picture render layer, Prototype/Car#render layer, Prototype/CharacterCorpse#render layer, Prototype/Corpse#animation overlay final render layer, Prototype/Corpse#animation overlay render layer, Prototype/Corpse#animation render layer, Prototype/Corpse#final render layer, Prototype/Corpse#ground patch render layer, Prototype/Corpse#splash render layer, Prototype/Decorative#render layer, Prototype/ElectricEnergyInterface#render layer, Prototype/EntityWithHealth#integration patch render layer, Prototype/Explosion#render layer, Prototype/FireFlame#initial render layer, Prototype/FireFlame#render layer, Prototype/FireFlame#secondary render layer, Prototype/LinkedBelt#structure render layer, Prototype/Loader1x1#structure render layer, Prototype/Loader1x2#structure render layer, Prototype/MiningDrill#base render layer, Prototype/Particle#render layer, Prototype/Particle#render layer when on ground, Prototype/SimpleEntity#render layer, Prototype/SimpleEntityWithOwner#render layer, Prototype/Smoke#render layer, Prototype/TrivialSmoke#render layer, Prototype/Turret#base picture render layer, Prototype/Turret#gun animation render layer, Prototype/Unit#render layer

Some queries for prototype property semantic mediawiki stuff (SMW)

Note: Abstract prototypes have "Has prototype type" set to ''abstract''.

Prototype all properties: {{#ask: [[Prototype property pagename::Prototype/Item]] |?Prototype property name=Property name |?Prototype property type=Type |?Prototype property optional#tick=Optional |mainlabel=- |sort=Prototype property optional,Prototype property name }}

One property: {{#ask: [[Prototype property name::durability]] |?Prototype property name |?Prototype property type }}

Types pages that might be outdated

Types

Prototypes