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Upcoming features: Difference between revisions

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(→‎Planned features: Reworking of train stop GUI)
(Continue button, klonan, reddit)
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* Logistics tab for spidertron [https://www.reddit.com/r/factorio/comments/iiemsg/two_suggestions_for_the_spidertron/g39hyqe/?context=3]
* Logistics tab for spidertron [https://www.reddit.com/r/factorio/comments/iiemsg/two_suggestions_for_the_spidertron/g39hyqe/?context=3]
* Reworking of some GUIs, like the train stop GUI.[https://forums.factorio.com/viewtopic.php?p=512546#p512546]
* Reworking of some GUIs, like the train stop GUI.[https://forums.factorio.com/viewtopic.php?p=512546#p512546]
* New features for the continue button in the main menu. [https://www.reddit.com/r/factorio/comments/j5f2js/literally_unplayable_dear_wizards_of_wube_can_you/g7rlfnc/?context=3]


== See also ==
== See also ==
* [https://factorio.com/blog/post/fff-349 Friday Facts #349 - The 1.0 plan]
* [https://factorio.com/blog/post/fff-349 Friday Facts #349 - The 1.0 plan]
* [[Roadmap|Planned releases]]
* [[Roadmap|Planned releases]]

Revision as of 09:51, 5 October 2020

This is a list of planned additions and changes that will be part of Factorio's next major release 1.1. [1]

Planned features

  • Address all of the remaining issues [2]
  • Focus on filling the most obvious gaps in our existing feature set, not on adding some new major content. [3]
  • Something related to the "show-recipe-icons-on-map" debug option [4]
  • Include the layout of copper wires in blueprints [5][6]
  • Logistics tab for spidertron [7]
  • Reworking of some GUIs, like the train stop GUI.[8]
  • New features for the continue button in the main menu. [9]

See also