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Upcoming features: Difference between revisions

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(Updated to 0.18)
(un-commented things that are on 0.18 roadmap)
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== Planned features ==
== Planned features ==
* Final looks and behaviour of new GUI screens as they will be finished [https://factorio.com/blog/post/fff-282] [https://factorio.com/blog/post/fff-292]<!--
* Final looks and behaviour of new GUI screens as they will be finished [https://factorio.com/blog/post/fff-282] [https://factorio.com/blog/post/fff-292]
** Improved blueprint library [https://www.factorio.com/blog/post/fff-249] [https://www.factorio.com/blog/post/fff-250] [https://factorio.com/blog/post/fff-255] [https://factorio.com/blog/post/fff-282] -->
** Improved blueprint library [https://www.factorio.com/blog/post/fff-249] [https://www.factorio.com/blog/post/fff-250] [https://factorio.com/blog/post/fff-255] [https://factorio.com/blog/post/fff-282]
** Improved character screen [https://factorio.com/blog/post/fff-289] [https://factorio.com/blog/post/fff-322]
** Improved character screen [https://factorio.com/blog/post/fff-289] [https://factorio.com/blog/post/fff-322]
* Better sounds [https://www.factorio.com/blog/post/fff-252] [https://factorio.com/blog/post/fff-282]<!--
* Better sounds [https://www.factorio.com/blog/post/fff-252] [https://factorio.com/blog/post/fff-282]
* HR icons [https://www.factorio.com/blog/post/fff-277] [https://factorio.com/blog/post/fff-290] [https://factorio.com/blog/post/fff-291] -->
* HR icons [https://www.factorio.com/blog/post/fff-277] [https://factorio.com/blog/post/fff-290] [https://factorio.com/blog/post/fff-291]
* Improved color-scheme for the game using post-processing [https://www.factorio.com/blog/post/fff-320]
* Improved color-scheme for the game using post-processing [https://www.factorio.com/blog/post/fff-320]
** Brighter day
** Brighter day

Revision as of 20:37, 3 December 2019

This is a list of planned additions and changes that will be part of Factorio's next major release 0.18. [1]

Planned features

  • Final looks and behaviour of new GUI screens as they will be finished [2] [3]
  • Better sounds [10] [11]
  • HR icons [12] [13] [14]
  • Improved color-scheme for the game using post-processing [15]
    • Brighter day
    • More contrast for map colors
    • Night is "blue and cold" instead of being overlayed with a black layer
    • Mods will have to adjust their sprites, script for that provided in the FFF
  • New particle system for improved performance [16]
  • Animated water [17]

See also