Types/WorkingVisualisation: Difference between revisions

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== Optional properties ==
== Optional properties ==
=== render_layer ===
'''Type''': [[Types/RenderLayer]]


=== light ===
=== light ===

Revision as of 19:27, 23 September 2019

Used by crafting machines to display different graphics when the machine is running.

Optional properties

render_layer

Type: Types/RenderLayer

light

Type: Types/LightDefinition

effect

Type: Types/string

Either "flicker", "uranium-glow" or "none".

apply_recipe_tint

Type: Types/string

Either "primary", "secondary", "tertiary", "quaternary" or "none".

fadeout

Type: Types/bool

Default: false

constant_speed

Type: Types/bool

Default: false

Whether the animations are always played at the same speed, not adjusted to the machine speed.

north_animation

Type: Types/Animation

Either these animations for the directions are loaded, or animation and the positions for the directions are loaded.

west_animation

Type: Types/Animation

south_animation

Type: Types/Animation

east_animation

Type: Types/Animation

animation

Type: Types/Animation

Either this and the below positions are loaded, or the animation properties for each direction are loaded.

north_position

Type: Types/vector

west_position

Type: Types/vector

south_position

Type: Types/vector

east_position

Type: Types/vector