Types/Loot

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The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/EntityWithHealthPrototype.html#loot

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Type for loot for Prototype/EntityWithHealth: The loot is generated when the entity is killed.

Array of tables with the following properties:

Mandatory properties

item

Type: Types/string

The item to spawn.

Optional properties

probability

Type: Types/double

Default: 1

0 is 0% and 1 is 100%. Must be > 0.

count_min

Type: Types/double

Default: 1

count_max

Type: Types/double

Default: 1

Must be > 0.