Types/AnimationElement

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Revision as of 10:27, 20 August 2021 by Bilka (talk | contribs) (secondary draw order description)
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Used by Types/BeaconGraphicsSet (Prototype/Beacon). This is a Types/table with the below properties.

Optional properties

render_layer

Type: RenderLayer

Default: "object"

secondary_draw_order

Type: int8

Used to determine render order for sprites with the same render_layer in the same position. Sprites with a higher secondary_draw_order are drawn on top.

draw_as_sprite

Type: bool

Default: true

draw_as_light

Type: bool

Default: false

apply_tint

Type: bool

Default: false

always_draw

Type: bool

Default: true

animation

Type: Animation