Transport network: Difference between revisions

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* [[Storages]]
* [[Storages]]


=== Transport belts ===
=== Transport belts (Moving ground) ===
The [[Transport belts]] where the first elements of this class of entities, so the whole class is called so, even if the [[Underground belts]] and [[Splitters]] work quite differently. ("moving ground" might hit the meaning better, but is too long compared with "belt".)
The [[Transport belts]] where the first elements of this class of entities, so the whole class is called so, even if the [[Underground belts]] and [[Splitters]] work quite differently. ("moving ground" might hit the meaning better)


{| class="wikitable"
{| class="wikitable"

Revision as of 23:09, 28 December 2013

Basic

Transport belts are a core element in Factorio. They are used for transporting items in your factory. You put items at one place and take them down at another. In the simple setup below the transport belt is used to transport the iron ore from Mining drills to the right where an Inserter picks it up and puts it into the furnace.

File:Transport-belt-intro-3.jpg

In most of the cases inserters must be used to put / pick things from the transport belts. However Mining drills place items they produce (mine) directly on the transport belt - as you can see above.

Transport networks contains the following entities:

Transport belts (Moving ground)

The Transport belts where the first elements of this class of entities, so the whole class is called so, even if the Underground belts and Splitters work quite differently. ("moving ground" might hit the meaning better)

Transport belts Underground belts Splitters Speed (tiles/second) Needed research
Basic transport belt Basic underground belt Basic splitter ~1.8 none
Fast transport belt Fast underground belt Fast splitter ~3.6 Logistics 2
Express transport belt Express underground belt Express splitter ~5.6 Logistics 3

Inserters

It is assured that inserters always put the items on the more distant part of the transport belt. Inserters also prefer taking items from the closer part of the belt.

Item Max power Description
Burner inserter 180 W (burner) Most basic inserter, needs burning fuel.
Inserter.png
Inserter
13 W Basic electric inserter.
Long handed inserter 18 W Basic inserter able to grab Items from 2 tiles distance.
Fast inserter 30 W Inserter working at double speed.
Filter inserter 40 W Deprecated since v0.7.x! Use smart inserter instead!
Smart-inserter.png
Smart inserter
40 W Inserter able to connect to Circuit network and specify work conditions.

Storages

Item Total raw Max stacks Description
Wooden chest
Wood.png
4
16 Basic storage chest.
Iron chest 32 Larger basic chest.
Steel chest 48 Basic chest with maximum capacity of 48 stacks.
Smart-chest.png
Smart chest
48 Large chest connectable to Circuit network.
Provider chest 48 Chest with connection to Logistic network.
Connectable to Circuit network.
Storage chest 48 Chest with connection to Logistic network.
Connectable to Circuit network.
Requester chest 48 Chest with connection to Logistic network.
Connectable to Circuit network.

Advanced

Using two sides

Items can fit in onto the transport belt in two separate lines. This is particularly useful when feeding two different items for further processing to avoid overcrowding. Let's have a look at the example. In here we have both coal and iron ore on the same transport belt in two separate lines. The advantage of this setup is that it cannot happen to us that we will have too much of one resource and thus no space on the belt for the other. The inserter can take items from both lines and insert them into the furnace behind it.

Turns

It is guaranteed, that that turns keep the alignment of items. Inner side of the turn moves items at half the speed, meaning turns are likely to be bottlenecks. Using faster belts at the turns is recommended.

Crossings

When belts are crossing, items stay on the side of the belt it came from.

Expert

For more information about transport show into Transport network for Experts.