Talk:Long-handed inserter

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Revision as of 18:06, 30 November 2020 by Bilka (talk | contribs) (Bilka moved page Talk:Long handed inserter to Talk:Long-handed inserter: Name changed in 1.1.3)
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I made a change to the "range" of the long handed inserter and it's most common use case because I felt that the way the original writer counted the tiles was unintuitive. Originally it was written the long handed inserters are commonly used to drop off items on belts two tiles from an assembler. I think it is when the belts are three tiles from an assembler. I realize this is the difference between counting the tiles in the space between them and counting the tiles inclusive of where the belt is. My way of counting would put a belt "one tile away" as directly adjacent, where the other way would be "zero tiles away". I see both sides and was wondering how other people felt, because ultimately the idea is for this to be as understandable to as many people as possible. Maybe adding a screenshot would help? CapeD (talk) 20:12, 21 March 2017 (UTC)

Functionality incorrect?

Currently it reads: Long handed inserters cannot grab moving items from blue belts.. I believe it is incorrect, these CAN grab from blue belts.

  • Agree, just tested in 0.17.38 and haven't seen described problems. Diraria (talk) 21:13, 12 May 2019 (UTC)

English Grammar

A minor point, but I believe that the correct grammar for this item uses a hyphen and is "Long-handed inserter". GreenBeing (talk) 06:14, 7 October 2019 (UTC)

The wiki uses the same names as the game, so "long handed inserter" in this case. -- Bilka (talk) - Admin 20:34, 7 October 2019 (UTC)