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Splitters: Difference between revisions

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== Overview ==
{{Languages}}
{{disambiguation}}


{| class="wikitable"
''Splitter'' may refer to:
|-
! scope="col" | belt-type
! scope="col" | factor speed
! scope="col" | speed ([[Tile|tiles]]/[[Game-second|sec]])
|-
| {{imagelink|basic-splitter|Basic splitter}} || 1 || 1.875
|-
| {{imagelink|fast-splitter|Fast splitter}}  || 2 || 3.75
|-
| {{imagelink|express-splitter|Express splitter}} || 3 || 5.625
|}


=== Related ===
* {{imagelink|Splitter}}
* [[Transport belts]]
* {{imagelink|Fast splitter}}
* [[Underground belts]]
* {{imagelink|Express splitter}}
 
=== See also ===
* [[Inserters]]
* [[Storages]]
* [[Transport Belts/Physics]] to dig deeper.
 
== Behavior ==
(If not yet done, please read [[Transport belts]], because we suppose some very basic belt behavior on this page.)
 
The behavior of splitters looks simple at first glance. But they are not that simple. Splitters have an astonishing amount of uses.
 
* splitters have two input-belt-sides and two output-belt-sides on which you can connect any [[Transport belts|belt]] or [[Underground belts|underground belt]]
* splitters '''don't shuffle the lanes on the belts'''; items on the left input [[Transport belts/Belt lane|belt lane]] don't change the side to the right lane (and vice versa).
* '''Splitting'''
** if two output-belts are connected, then every input-item is put alternated on one of the two output-belts. Or in other words: it is guaranteed, that the inputed items are output in a ratio of 50% on each belt.
** if one of the output [[Transport belts/Belt lane|belt lanes]] are full, then it tries to output on the other output belt. This is useful to fill belts.
* '''Joining''' [[File:T&T Belt04.jpg|thumb|200px|Feeding from side is only a good use, if you want to make a queue - e. g. for mines, some output-buffer]] [[File:T&T Belt03.jpg|thumb|200px|Better: The capacity of the output belt is fully used.]]
** splitters can be used to join two belts into one. This has a much higher throughput than only side-inserting.
** as with splitting, the belt lanes aren't mixed up.
** Use faster splitter if you want to feed into a faster belt, because otherwise your splitter is the bottleneck!
 
== Special behavior ==
 
* [[Splitters/Priority]]: when '''both input belts are at full capacity''', then the splitter '''prefers the left input''', or in other words: the right input is only taken to fill gaps in the left input. This can be used to priorize an item-source, for example a storage.  [[File:T&T Belt08.jpg|thumb|200px|Left side: A splitter cascade to let only the unused items into the storage. Center: A simple storage. Right side: The splitter prefers taking the input of the upper (left) belt, so the input from the storage is lower priority.]]
* [[Splitters/When is a faster splitter needed?]]: a basic splitter can keep up with the input of one fast belt, if the two output belts are connected and empty.
 
== Other Usages ==
 
* [[Splitters/Ratios]]: Use splitter to achive special ratios on the outputs
** [[Splitters/Cascading]]: Use Cascading to fill storages only, when not needed otherwise
* [[Splitters/Belt Lane]]: use the two lanes of a belt.
* [[Splitters/Joining]]: more explained or instead of [[Transport Belt/Side-insert]]
When you feed a belt from the side, the throughput is limited. With v0.7 this has been improved much, but it is also simply the fact, that you feed only one side of a belt.
* [[Splitters/Wormhole Trick]]:  items disappears on input side and dive up on output side, "jumping" over half a [[Tile|tile]], which is when stacked up in a line of splitters like a wormhole. (Completely untested, just waked up and known that it must be like that - ssilk)
* [[Splitters/Constructions]]: Examples of using.
 
== See also ==
* [[Transport belt]]
* [[Underground belt]]
* [[Transport network]]
* [[Crafting network]]
 
[[Category: Items]] [[Category: Transport network]]

Latest revision as of 17:43, 2 September 2017

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Multiple pages share the title or description of "Splitters".
They are listed below.

Splitter may refer to: