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Shotgun: Difference between revisions

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A basic but powerful weapon with good range, damage, and ammo efficiency, but low rate of fire. Fires in spread pattern.
A basic but powerful weapon with good range, damage, and ammo efficiency, but low rate of fire. Fires in spread pattern.

Revision as of 17:01, 19 July 2017

Shotgun.png
Shotgun

Player shotgun.png

Recipe

Time.png
10
+
Copper plate.png
10
+
Iron gear wheel.png
5
+
Iron plate.png
15
+
Wood.png
5
Shotgun.png
1

Total raw

Time.png
12.5
+
Copper plate.png
10
+
Iron plate.png
25
+
Wood.png
5

Recipe

Time.png
10
+
Copper plate.png
10
+
Iron gear wheel.png
5
+
Iron plate.png
15
+
Wood.png
5
Shotgun.png
1

Total raw

Time.png
12.5
+
Copper plate.png
10
+
Iron plate.png
35
+
Wood.png
5

Stack size

5

Range

15

Shooting speed

1/s

Ammunition

Shotgun shells.png
Piercing shotgun shells.png

Prototype type

gun

Internal name

shotgun

Required technologies

Military (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

A basic but powerful weapon with good range, damage, and ammo efficiency, but low rate of fire. Fires in spread pattern.

The Shotgun is the earliest weapon capable of seriously assaulting Biter nests. The weapon's starting damage can pierce nest armor (12x4 vs. 2) and destroy them with moderate difficulty. Shotgun ammo represents a massive boost on resource efficiency, with 2 copper and 2 iron giving a stack of shells worth 480 raw damage. Contrast this against the pistol ammo, which costs 2 iron for 40 raw damage. These traits make the shotgun user friendly for sustained assaults against biter nests.

The shotgun sports a lower damage output and can not clear out biters with the same efficacy as the Submachine gun. Players can switch between both weapons to balance power and efficiency, or support themselves with covering fire from combat bots and Turrets.

History

See also