Difference between revisions of "Roadmap/Coming Releases"

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(Overview: Deleted a repetition.)
(Overview)
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The Roadmap has been updated for two releases upfront. Release 0.13 is given without an expected date for obvious reasons :).
 
The Roadmap has been updated for two releases upfront. Release 0.13 is given without an expected date for obvious reasons :).
  
Not everything we want to do is there, basically the main points. Also we can't guarantee we will be able to implement everything we mentioned (golden rule: everything takes longer than expected).
+
Not everything we want to do is there. We'll basically have the main points, of course. Also we can't guarantee we will be able to implement everything we mentioned (golden rule: everything takes longer than expected).
  
 
=== Planned ===
 
=== Planned ===

Revision as of 15:56, 26 December 2015

< Roadmap | Coming Releases

For discussions about this article, please use this forum thread!

Refer to the Roadmap/History for the past.

Overview

The Roadmap has been updated for two releases upfront. Release 0.13 is given without an expected date for obvious reasons :).

Not everything we want to do is there. We'll basically have the main points, of course. Also we can't guarantee we will be able to implement everything we mentioned (golden rule: everything takes longer than expected).

Planned

Factorio 0.12 (End of June)

  • Multiplayer enhancements (lag hiding, better pvp/forces support)
  • First part of the endgame content. (Build rocket and send it to space).
  • Chain signals (trains).
  • Combinator and more circuit logic.
  • Personal roboport
  • Optimisation of the game simulation speed (mainly transport belt simulation)
  • New graphics of combat robots
  • Attempt of steam integration

Factorio 0.13 (2015)

  • Second part of the endgame (space platform building)
  • (maybe) Proper tech tree.
  • (maybe) Oil extension (boiler for oil, oil wagon).
  • Remake of turrets. Also new type of turrets.
  • Fight revisit (balancing, tanks more enemies variety, ...)
  • Better rail building.
  • Power switches.


... Previous versions