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This is a copy of the official roadmap which can be found on [https://forums.factorio.com/678 the forums].
This is a short summary of the future plans for Factorio.


Refer to [[Roadmap/History]] for past versions of the roadmap and to [[upcoming features]] for a more detailed list of upcoming features.
Refer to [[Roadmap/History]] for past versions of the roadmap and to [[upcoming features]] for a more detailed and up-to-date list of upcoming features.


== Overview ==
== Factorio 1.1 (stable since January 26 2021) ==


The Roadmap has been updated for one release upfront.
* The 1.1 release is the final release of the vanilla game.
** It will be maintained, so bugfixes, simple modding interface additions, or minor tweaks can happen, but that's about it. [https://factorio.com/blog/post/fff-365]


Please keep in mind that Wube will release updates when they are ready, usually later than the date on their roadmap. There may be more features than there are on this roadmap. It's also not guaranteed everything will be implemented (Golden rule: everything takes longer than expected).
== Factorio Expansion Pack ==
: '''This is a short overview of the expansion pack, for more details see [[Upcoming features]].'''


== [[Upcoming features|Factorio 0.17]] ==
The expansion pack is a set of 3 extra mods that will be released with version 2.0 as a paid expansion. The mods are:


=== Planned ===
* Space Age, featuring 4 new planets, space platforms, and a reworked tech tree
* Quality, allowing drastic improvements to buildings and items as a "vertical" growth
* Elevated Rails, for improved rail routing and better intersections


* Mini tutorials
Note: Both the expansion and the first mod are called Space Age.
** Improved quality
** Cover the rest of the game mechanics
* Improved First Steps campaign and new main campaign
* GUI rewrite
** Improve the looks of the GUI
** Change the way it works
* New graphics back-end, SDL, OpenGL, DX11, v-sync fix, texture streaming, VRAM usage optimizations, shaders
* Recipe tree GUI
** Foundation of some kind of in-game "factoriopedia"
** Should provide the player fast ways to get the answer to questions like:
***"What is this item used in?"
***"What is the graph of recipe dependencies for this?"
* Mod integration improvements
** Syncing mods with multiplayer game
** Mod browsing improvements
*** Show the mod picture and more smaller things
* Map editor improvements, both technical and usability wise
* Map generator improvements and fixes, autoplace specification improvements and documentation
* High-resolution sprites for the rest of the game, including few changes to some entities
* Final game balancing


=== Low priority ===
=== Other info ===


* Spidertron [https://www.factorio.com/blog/post/fff-120]
* The future plan is to release "one big expansion pack", see [https://factorio.com/blog/post/fff-365 Friday Facts #365 - Future plans]
* Better car handling and car in latency state
* As of August 2023, development is at the end of step 5 "First pass of tweaking" out of 7 total steps until release. ([https://www.factorio.com/blog/post/fff-373 Factorio Friday Facts 373 - Factorio: Space Age])
* Better fluid physics
* According to [https://www.factorio.com/blog/post/fff-373 Factorio Friday Facts 373 - Factorio: Space Age] the expansion pack will be titled '''Factorio: Space Age''' and will have the player launch into space and explore other planets, using space platforms to get around between them. The expansion will significantly rebalance the tech tree, making it possible to research the rocket silo using chemical science and limiting certain technologies behind science packs and resources that can only be found on the other planets. The expected release date is around August 2024.
 
== Factorio 2.0 ==
* Factorio 2.0 will be the base game version that is released alongside the expansion for free. Some expected features are:
** Improved control of train systems,
** Better blueprint building.
** Better flying robot behaviour.
 
=== Expensive Mode ===
The expensive mode will be moved from the base game into a separate mod. [https://forums.factorio.com/viewtopic.php?p=592990#p592990] It will be part of the base game purchase, however. [https://forums.factorio.com/viewtopic.php?p=577191#p577191]


== See also ==
== See also ==
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** [[Version history|Detailed changelogs]]
** [[Version history|Detailed changelogs]]
* [[Upcoming features]]
* [[Upcoming features]]
{{C|News}}

Latest revision as of 19:02, 28 December 2023

This is a short summary of the future plans for Factorio.

Refer to Roadmap/History for past versions of the roadmap and to upcoming features for a more detailed and up-to-date list of upcoming features.

Factorio 1.1 (stable since January 26 2021)

  • The 1.1 release is the final release of the vanilla game.
    • It will be maintained, so bugfixes, simple modding interface additions, or minor tweaks can happen, but that's about it. [1]

Factorio Expansion Pack

This is a short overview of the expansion pack, for more details see Upcoming features.

The expansion pack is a set of 3 extra mods that will be released with version 2.0 as a paid expansion. The mods are:

  • Space Age, featuring 4 new planets, space platforms, and a reworked tech tree
  • Quality, allowing drastic improvements to buildings and items as a "vertical" growth
  • Elevated Rails, for improved rail routing and better intersections

Note: Both the expansion and the first mod are called Space Age.

Other info

  • The future plan is to release "one big expansion pack", see Friday Facts #365 - Future plans
  • As of August 2023, development is at the end of step 5 "First pass of tweaking" out of 7 total steps until release. (Factorio Friday Facts 373 - Factorio: Space Age)
  • According to Factorio Friday Facts 373 - Factorio: Space Age the expansion pack will be titled Factorio: Space Age and will have the player launch into space and explore other planets, using space platforms to get around between them. The expansion will significantly rebalance the tech tree, making it possible to research the rocket silo using chemical science and limiting certain technologies behind science packs and resources that can only be found on the other planets. The expected release date is around August 2024.

Factorio 2.0

  • Factorio 2.0 will be the base game version that is released alongside the expansion for free. Some expected features are:
    • Improved control of train systems,
    • Better blueprint building.
    • Better flying robot behaviour.

Expensive Mode

The expensive mode will be moved from the base game into a separate mod. [2] It will be part of the base game purchase, however. [3]

See also