In other languages: Deutsch Français Magyar 日本語 Bahasa Melayu Polski Português, Brasil Русский Türkçe Українська 简体中文

Roadmap: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
No edit summary
(0.18)
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{Languages}}
{{Languages}}
This is based on the official roadmap which can be found on [https://forums.factorio.com/678 the forums].
This is a copy of the official roadmap which can be found on [https://forums.factorio.com/678 the forums].


Refer to [[Roadmap/History]] for past versions of the roadmap and to [[upcoming features]] for a more detailed list of upcoming features.
Refer to [[Roadmap/History]] for past versions of the roadmap and to [[upcoming features]] for a more detailed list of upcoming features.


== Overview ==
There may be more features than there are on this roadmap. It's also not guaranteed everything will be implemented (Golden rule: everything takes longer than expected).
 
The Roadmap has been updated for one release upfront.
 
Please keep in mind that Wube will release updates when they are ready, usually later than the date on their roadmap. There may be more features than there are on this roadmap. It's also not guaranteed everything will be implemented (Golden rule: everything takes longer than expected).


== [[Upcoming features|Factorio 0.18]] ==
== [[Upcoming features|Factorio 0.18]] ==


* Character GUI
* Rest of the major GUI rewrites.
* More modding/scripting features.
** Character GUI, Blueprint library, etc.
* More High-res entities/Redesigns.
* Some New/High-res icons.
* More Modding/Scripting features.
* More Map editor features.
* More Map editor features.
* Improved color-scheme for the game using post-processing.
* New Particle system.
* Animated water
== Factorio 1.0 ([https://factorio.com/blog/post/fff-321 25th September 2020]) ==
* New campaign
* Mini tutorials
* Mini tutorials
** Improved quality
** Improved quality
Line 27: Line 19:
* Final GUI improvement. Finishing the rest of the GUIs in the game.
* Final GUI improvement. Finishing the rest of the GUIs in the game.
* Final game balancing
* Final game balancing
* High-Resolution sprites and icons for the rest of the game, including few changes to some entities.
* High-Resolution sprites for the rest of the game, including few changes to some entities.
* Final Graphical tweaks.
* Final Graphical tweaks.
* More Modding/Scripting features.
* Better sound design.
* More Map editor features.
 
* Better fluid physics (Maybe).
== Factorio 1.0 ==
Date: [https://factorio.com/blog/post/fff-321 25th September 2020]


== See also ==
== See also ==

Revision as of 21:33, 19 February 2020

This is a copy of the official roadmap which can be found on the forums.

Refer to Roadmap/History for past versions of the roadmap and to upcoming features for a more detailed list of upcoming features.

There may be more features than there are on this roadmap. It's also not guaranteed everything will be implemented (Golden rule: everything takes longer than expected).

Factorio 0.18

  • Rest of the major GUI rewrites.
    • Character GUI, Blueprint library, etc.
  • More High-res entities/Redesigns.
  • Some New/High-res icons.
  • More Modding/Scripting features.
  • More Map editor features.
  • Mini tutorials
    • Improved quality
    • Cover the rest of the game mechanics
  • Final GUI improvement. Finishing the rest of the GUIs in the game.
  • Final game balancing
  • High-Resolution sprites for the rest of the game, including few changes to some entities.
  • Final Graphical tweaks.
  • Better sound design.

Factorio 1.0

Date: 25th September 2020

See also