Prototype definitions: Difference between revisions

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(Added a whole lot more types.)
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== Warning ==
== Warning ==
This is work in progress of descrption of the prototype specification possibilities.
This is work in progress of description of the prototype specification possibilities.


'''The game is in early stage, and the interface will change in the future for sure.'''
'''The game is in early stage, and the interface will change in the future for sure.'''
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* Individual objects are usually sorted into different groups in the prototypes folder.
* Individual objects are usually sorted into different groups in the prototypes folder.
== Prototypes ==
== Prototypes ==
* [[Prototype/Entity]]
* [[Prototype/AmmoCategory]] '''ammo-category'''
** [[Prototype/EntityWithHealth]]
* [[Prototype/AutoplaceControl]] '''autoplace-control'''
*** [[Prototype/Accumulator]]
* [[Prototype/DamageType]] '''damage-type'''
*** [[Prototype/Character]]
* [[Prototype/Entity]] <abstract>
*** [[Prototype/Unit]]
** [[Prototype/Arrow]] '''arrow'''
*** [[Prototype/PipeConnectable]]
** [[Prototype/Corpse]] '''corpse'''
*** [[Prototype/Car]]
** [[Prototype/Explosion]] '''explosion'''
*** [[Prototype/AssemblingMachine]]
*** [[Prototype/FlameThrowerExplosion]] '''flame-thrower-explosion'''
*** [[Prototype/Market]]
** [[Prototype/EntityWithHealth]] <abstract>
*** [[Prototype/Inserter]]
*** [[Prototype/Accumulator]] '''accumulator'''
** [[Prototype/Resource]]
*** [[Prototype/AssemblingMachine]] '''assembling-machine'''
** [[Prototype/ItemEntity]]
*** [[Prototype/Beacon]] '''beacon'''
* [[Prototype/Tile]]
*** [[Prototype/Car]] '''car'''
*** [[Prototype/CargoWagon]] '''cargo-wagon'''
*** [[Prototype/Character]] '''player'''
*** [[Prototype/Container]] '''container'''
**** [[Prototype/SmartContainer]] '''smart-container'''
***** [[Prototype/LogisticContainer]] '''logistic-container'''
*** [[Prototype/ElectricPole]] '''electric-pole'''
*** [[Prototype/Fish]] '''fish'''
*** [[Prototype/Furnace]] '''furnace'''
*** [[Prototype/Inserter]] '''inserter'''
*** [[Prototype/Lab]] '''lab'''
*** [[Prototype/Lamp]] '''lamp'''
*** [[Prototype/Locomotive]] '''locomotive'''
*** [[Prototype/Market]] '''market'''
*** [[Prototype/MiningDrill]] '''mining-drill'''
*** [[Prototype/PipeConnectable]] <abstract>
**** [[Prototype/Boiler]] '''boiler'''
**** [[Prototype/Generator]] '''generator'''
**** [[Prototype/Pump]] '''pump'''
**** [[Prototype/Pipe]] '''pipe'''
**** [[Prototype/PipeToGround]] '''pipe-to-ground'''
*** [[Prototype/PlayerPort]] '''player-port'''
*** [[Prototype/Radar]] '''radar'''
*** [[Prototype/Rail]] '''rail'''
*** [[Prototype/RailSignal]] '''rail-signal'''
*** [[Prototype/Roboport]] '''roboport'''
*** [[Prototype/Robot]] <abstract>
**** [[Prototype/CombatRobot]] '''combat-robot'''
**** [[Prototype/ConstructionRobot]] '''construction-robot'''
**** [[Prototype/LogisticRobot]] '''logistic-robot'''
*** [[Prototype/RocketDefense]] '''rocket-defense'''
*** [[Prototype/SolarPanel]] '''solar-panel'''
*** [[Prototype/Splitter]] '''splitter'''
*** [[Prototype/TrainStop]] '''train-stop'''
*** [[Prototype/TransportBelt]] '''transport-belt'''
*** [[Prototype/TransportBeltToGround]] '''transport-belt-to-ground'''
*** [[Prototype/Tree]] '''tree'''
*** [[Prototype/Turret]] '''turret'''
**** [[Prototype/AmmoTurret]] '''ammo-turret'''
**** [[Prototype/ElectricTurret]] '''electric-turret'''
*** [[Prototype/Unit]] '''unit'''
*** [[Prototype/UnitSpawner]] '''unit-spawner'''
*** [[Prototype/Wall]] '''wall'''
** [[Prototype/FlyingText]] '''flying-text'''
** [[Prototype/Ghost]] '''ghost'''
** [[Prototype/ItemEntity]] '''item-entity'''
** [[Prototype/LandMine]] '''land-mine'''
** [[Prototype/Particle]] '''particle'''
** [[Prototype/Projectile]] '''projectile'''
** [[Prototype/RailRemnants]] '''rail-remnants'''
** [[Prototype/Resource]] '''resource'''
** [[Prototype/Smoke]] '''smoke'''
** [[Prototype/Sticker]] '''sticker'''
* [[Prototype/Item]] '''item'''
** [[Prototype/Ammo]] '''ammo'''
** [[Prototype/Armor]] '''armor'''
** [[Prototype/Capsule]] '''capsule'''
** [[Prototype/Equipment]] <abstract>
*** [[Prototype/NightVisionEquipment]] '''night-vision-equipment'''
*** [[Prototype/EnergyShieldEquipment]] '''energy-shield-equipment'''
*** [[Prototype/BatteryEquipment]] '''battery-equipment'''
*** [[Prototype/SolarPanelEquipment]] '''solar-panel-equipment'''
*** [[Prototype/GeneratorEquipment]] '''generator-equipment'''
*** [[Prototype/ActiveDefenseEquipment]] '''active-defense-equipment'''
*** [[Prototype/MovementBonusEquipment]] '''movement-bonus-equipment'''
** [[Prototype/Gun]] '''gun'''
** [[Prototype/MiningTool]] '''mining-tool'''
** [[Prototype/Module]] '''module'''
* [[Prototype/ItemGroup]] '''item-group'''
* [[Prototype/MapSettings]] '''map-settings'''
* [[Prototype/NoiseLayer]] '''noise-layer'''
* [[Prototype/RailCategory]] '''recipe-category'''
* [[Prototype/Recipe]] '''recipe'''
* [[Prototype/RecipeCategory]] '''recipe-category'''
* [[Prototype/Technology]] '''technology'''
* [[Prototype/Tile]] '''tile'''

Revision as of 07:18, 12 February 2014

Warning

This is work in progress of description of the prototype specification possibilities.

The game is in early stage, and the interface will change in the future for sure.

Basics

  • Prototype objects are specified in lua script called data.lua in the root of every mod (base game works as mod as well)
  • Individual objects are usually sorted into different groups in the prototypes folder.

Prototypes