Prototype/Recipe: Difference between revisions

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'''Type''': [[Types/string]]
'''Type''': [[Types/string]]


Optional. The category of this recipe. The default is "crafting". Built-in categories are "crafting" and "smelting"; mods can add other categories. See [[Prototype/RecipeCategory]].
Optional. The category of this recipe. The default is "crafting". The built-in categories can be found [[Data.raw#recipe-category|here]]. See also [[Prototype/RecipeCategory]].


=== energy_required ===
=== energy_required ===

Revision as of 08:57, 22 October 2017

Basics

A recipe. It can be a crafting recipe, a smelting recipe, or a custom type of recipe (see Prototype/RecipeCategory).

Properties

type

Type: Types/string

Must be "recipe".

name

Type: Types/string

The unique name of this recipe.

ingredients

Type: Types/table

A table containing ingredient names and counts. For example:

ingredients = {{"iron-stick", 2}, {"iron-plate", 3}}

or the same with full format:

ingredients = {{type = "item", name = "iron-stick", amount = 2}, {type = "item", name = "iron-plate", amount = 3}}

Maximal ingredient amount is 65535.

result

Type: Types/string

Can be replaced with the results parameter. The item created by this recipe. Must be the name of an item, such as "iron-gear-wheel".

result_count

Type: Types/unsigned

Optional. The number of items created by this recipe. The default is 1.

results

Type: Types/table

A table containing result names and counts. For example:

results=
    {
      {type="fluid", name="heavy-oil", amount=3},
      {type="fluid", name="light-oil", amount=3},
      {type="fluid", name="petroleum-gas", amount=4}
    },
results = 
    {
      {type = "item", name = "iron-nuggets", amount = 9},
      {type = "item", name = "gold-nuggets", amount = 1}
     },

category

Type: Types/string

Optional. The category of this recipe. The default is "crafting". The built-in categories can be found here. See also Prototype/RecipeCategory.

energy_required

Type: Types/unsigned

Optional. The amount of time it takes to make this recipe. The default is 0.5.

For crafting recipes, this is the number of seconds it takes to craft at crafting speed 1.

enabled

Type: Types/bool

Optional. This can be false to disable the recipe at the start of the game, or "true" to leave it enabled. The default is true.

If your recipe is unlocked by a technology, you should set this to "false".

Examples

vanilla "iron-plate"

  {
    type = "recipe",
    name = "iron-plate",
    category = "smelting",
    energy_required = 3.5,
    ingredients = {{"iron-ore", 1}},
    result = "iron-plate"
  }

vanilla "coal-liquefaction"

data.raw.recipe["coal-liquefaction"] = {
  type = "recipe",
  name = "coal-liquefaction",

  category = "oil-processing",
  subgroup = "fluid-recipes",
  order = "a[oil-processing]-c[coal-liquefaction]",

  enabled = false,
  energy_required = 5,
  icons = {{icon = "__base__/graphics/icons/fluid/coal-liquefaction.png"}},
  ingredients = {
    {
      amount = 10,
      name = "coal",
      type = "item"
    },
    {
      amount = 25,
      name = "heavy-oil",
      type = "fluid"
    },
    {
      amount = 50,
      name = "steam",
      type = "fluid"
    }
  },

  results = {
    {
      amount = 35,
      name = "heavy-oil",
      type = "fluid"
    },
    {
      amount = 15,
      name = "light-oil",
      type = "fluid"
    },
    {
      amount = 20,
      name = "petroleum-gas",
      type = "fluid"
    }
  },
  allow_decomposition = false
}