Prototype/PlayerPort: Difference between revisions

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== Basics ==
== Basics ==
Extends [[Prototype/EntityWithHealth]]. This entity immediately respawns characters when they die (no respawn time) at its location. If there are multiple player ports in the world, the character will respawn at the nearest player port to their death location.
Extends [[Prototype/EntityWithHealth]]. When a character dies, this entity will immediately respawn the character at the entities location, so there is no respawn time. If there are multiple player ports in the world, the character will respawn at the nearest player port to their death location.


== Mandatory properties ==
== Mandatory properties ==

Revision as of 18:20, 13 November 2018

Basics

Extends Prototype/EntityWithHealth. When a character dies, this entity will immediately respawn the character at the entities location, so there is no respawn time. If there are multiple player ports in the world, the character will respawn at the nearest player port to their death location.

Mandatory properties

This prototype inherits all the properties from Prototype/EntityWithHealth.

animation

Type: Types/Animation