Prototype/ParticleSource

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Revision as of 21:18, 5 August 2019 by Bilka (talk | contribs) (Converted to SMW format)
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Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/ParticleSource


Creates particles.


Prototype/ParticleSource — particle-source
height::float
horizontal_speed::float
time_before_start::float
time_to_live::float
vertical_speed::float
height_deviation::float (optional)
horizontal_speed_deviation::float (optional)
particle::string (optional)
smoke::table of SmokeSource (optional)
time_before_start_deviation::float (optional)
time_to_live_deviation::float (optional)
vertical_speed_deviation::float (optional)
Inherited from Prototype/Entity
icons, icon, icon_size (IconSpecification)::IconSpecification
additional_pastable_entities::table of string (optional)
alert_icon_scale::float (optional)
alert_icon_shift::vector (optional)
allow_copy_paste::bool (optional)
autoplace::AutoplaceSpecification (optional)
build_base_evolution_requirement::double (optional)
build_grid_size::uint8 (optional)
build_sound::Sound (optional)
close_sound::Sound (optional)
collision_box::BoundingBox (optional)
collision_mask::CollisionMask (optional)
created_effect::Trigger (optional)
created_smoke::CreateTrivialSmokeEffectItem (optional)
drawing_box::BoundingBox (optional)
emissions_per_second::double (optional)
enemy_map_color::Color (optional)
fast_replaceable_group::string (optional)
flags::EntityPrototypeFlags (optional)
friendly_map_color::Color (optional)
hit_visualization_box::BoundingBox (optional)
map_color::Color (optional)
map_generator_bounding_box::BoundingBox (optional)
minable::MinableProperties (optional)
mined_sound::Sound (optional)
mining_sound::Sound (optional)
next_upgrade::string (optional)
open_sound::Sound (optional)
placeable_by::ItemToPlace or table of ItemToPlace (optional)
protected_from_tile_building::bool (optional)
radius_visualisation_specification::RadiusVisualisationSpecification (optional)
remains_when_mined::string or table of string (optional)
remove_decoratives::string (optional)
rotated_sound::Sound (optional)
selectable_in_game::bool (optional)
selection_box::BoundingBox (optional)
selection_priority::uint8 (optional)
shooting_cursor_size::double (optional)
sticker_box::BoundingBox (optional)
subgroup::string (optional)
tile_height::uint32 (optional)
tile_width::uint32 (optional)
trigger_target_mask::TriggerTargetMask (optional)
vehicle_impact_sound::Sound (optional)
water_reflection::WaterReflectionDefinition (optional)
working_sound::WorkingSound (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Mandatory properties

This prototype inherits all the properties from Prototype/Entity.

particle

Type: string
Name of an entity.

time_to_live

Type: float

time_before_start

Type: float

height

Type: float

vertical_speed

Type: float

horizontal_speed

Type: float

Optional properties

time_to_live_deviation

Type: float
Default: 0

time_before_start_deviation

Type: float
Default: 0

height_deviation

Type: float
Default: 0

vertical_speed_deviation

Type: float
Default: 0

horizontal_speed_deviation

Type: float
Default: 0