Prototype/LogisticContainer: Difference between revisions
(Created page.) |
(1.1) |
||
(15 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Prototype parent|Prototype/Container}} | |||
A generic container, such as a chest, that | A generic container, such as a chest, that interacts with the logistics network. | ||
{{Prototype TOC|logistic-container}} | |||
== | == Extensions == | ||
* [[Prototype/InfinityContainer]] '''infinity-container''' | |||
The way this chest interacts with the logistic network. Valid values are "provider", "storage" and "requester". | == Mandatory properties == | ||
This prototype inherits all the properties from [[Prototype/Container]]. | |||
{{Prototype property|logistic_mode|[[Types/string|string]]}} | |||
The way this chest interacts with the logistic network. Valid values are "passive-provider", "active-provider", "storage", "buffer" and "requester". | |||
== Optional properties == | |||
{{Prototype property|max_logistic_slots|[[Types/uint16|uint16]]|optional=true}} | |||
The number of request slots this logistics container has. Requester-type containers must have > 0 slots and can have a maximum of 1000 slots. Storage-type containers must have <= 1 slot. | |||
{{Prototype property|render_not_in_network_icon|[[Types/bool|bool]]|true|optional=true}} | |||
Whether the [[File:Too-far-from-roboport-icon.png]] icon should be rendered on this entity if the entity is not within a logistics network. | |||
{{Prototype property|opened_duration|[[Types/uint8|uint8]]|0|optional=true}} | |||
{{Prototype property|animation|[[Types/Animation|Animation]]|optional=true}} | |||
Drawn when a robot brings/takes items from this container. | |||
{{Prototype property|landing_location_offset|[[Types/vector|vector]]|optional=true}} | |||
The offset from the center of this container where a robot visually brings/takes items. | |||
{{Prototype property|animation_sound|[[Types/Sound|Sound]]|optional=true}} | |||
Played when a robot brings/takes items from this container. Ignored if <code>animation</code> is not defined. | |||
== Differing defaults == | |||
The defaults of the LogisticsContainerPrototype differ from the defaults of the ContainerPrototype: | |||
* picture is not mandatory |
Revision as of 19:17, 2 December 2020
Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityWithHealth » Prototype/EntityWithOwner » Prototype/Container » Prototype/LogisticContainer
A generic container, such as a chest, that interacts with the logistics network.
Extensions
- Prototype/InfinityContainer infinity-container
Mandatory properties
This prototype inherits all the properties from Prototype/Container.
logistic_mode
Type: string
The way this chest interacts with the logistic network. Valid values are "passive-provider", "active-provider", "storage", "buffer" and "requester".
Optional properties
max_logistic_slots
Type: uint16
The number of request slots this logistics container has. Requester-type containers must have > 0 slots and can have a maximum of 1000 slots. Storage-type containers must have <= 1 slot.
render_not_in_network_icon
Type: bool
Default: true
Whether the icon should be rendered on this entity if the entity is not within a logistics network.
opened_duration
Type: uint8
Default: 0
animation
Type: Animation
Drawn when a robot brings/takes items from this container.
landing_location_offset
Type: vector
The offset from the center of this container where a robot visually brings/takes items.
animation_sound
Type: Sound
Played when a robot brings/takes items from this container. Ignored if animation
is not defined.
Differing defaults
The defaults of the LogisticsContainerPrototype differ from the defaults of the ContainerPrototype:
- picture is not mandatory