Prototype/Loader1x2: Difference between revisions
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== Optional properties == | == Optional properties == | ||
{{Prototype property|structure_render_layer|[[Types/RenderLayer|RenderLayer]]|" | {{Prototype property|structure_render_layer|[[Types/RenderLayer|RenderLayer]]|"transport-belt-circuit-connector"|optional=true}} | ||
{{Prototype property|container_distance|[[Types/double|double]]|1.5|optional=true}} | {{Prototype property|container_distance|[[Types/double|double]]|1.5|optional=true}} |
Revision as of 20:34, 3 September 2019
Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityWithHealth » Prototype/EntityWithOwner » Prototype/TransportBeltConnectable » Prototype/Loader1x2
Continuously loads and unloads machines, as an alternative to inserters.
Mandatory properties
This prototype inherits all the properties from Prototype/TransportBeltConnectable.
structure
Type: table
Table with the following members:
- direction_in - Sprite4Way - Mandatory.
- direction_out - Sprite4Way - Mandatory.
- back_patch - Sprite4Way - Optional.
- front_patch - Sprite4Way - Optional.
filter_count
Type: uint8
Maximum count of filtered items in loader is 5.
Optional properties
structure_render_layer
Type: RenderLayer
Default: "transport-belt-circuit-connector"
container_distance
Type: double
Default: 1.5
belt_distance
Type: double
Default: 0.5
belt_length
Type: double
Default: 0.5