Prototype/Item

From Official Factorio Wiki
Revision as of 00:05, 16 April 2013 by FreeER (talk | contribs)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Basics

Possible configuration for all items

Extensions

Item json identification type Description
prototype/item item Regular item with no special properties.
prototype/Ammo ammo Ammunition for guns
prototype/Gun gun Guns
prototype/Armor armor Used as player protection.
prototype/MiningTool mining-tool Used for mining resources and/or melee weapon.

Mandatory properties

type

Type of the item (extension)

 type = "item"

name

Name of the item prototype (iron-gear-wheel/wooden-chest)

 name = "wooden-chest"

stack_size

Count of items of the same name that can be stored in one inventory slot.

 stack_size = 64

order

Is used to order items in inventory (when sorting is enabled) and to sort recipes in crafting screen.

 order = "a-b-c"

flags

Specifies some properties of the item.

 flags = { "goes-to-quickbar" }

Possible values are:

Item meaning
goes-to-quickbar Item is moved to quick bar by default
goes-to-main-inventory Item is moved to main inventory by default

Optional properties

place_result

Name of [prototype/Entity] that can be built using this item

 place_result = "wooden-chest"

fuel_value

Amount of energy it gives when used as fuel, reference value is 1 for coal. Default value is 0 (it can't be used as fuel).

 fuel_value = 0.8

healing_value

Amount of health restored when used. Default value is 0 (So it can't be used this way)

 healing_value = 20