Prototype/InfinityContainer: Difference between revisions

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== Mandatory properties ==
== Mandatory properties ==
This prototype inherits all the properties from [[Prototype/LogisticContainer]].


=== erase_contents_when_mined ===
=== erase_contents_when_mined ===
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== Optional properties ==
== Optional properties ==
This prototype inherits all the properties from [[Prototype/LogisticContainer]].


=== gui_mode ===
=== gui_mode ===

Revision as of 14:00, 27 March 2019

Basics

Prototype type: infinity-container

A generic container, such as a chest, that can spawn or void items and interact with the logistics network.

Mandatory properties

This prototype inherits all the properties from Prototype/LogisticContainer.

erase_contents_when_mined

Type: Types/bool

Optional properties

gui_mode

Type: Types/string

Default: all

Controls which players can control what the chest spawns. Possible options: "all", "none", "admins".

Differing defaults

The defaults of the InfinityContainerPrototype differ from the defaults of the LogisticsContainerPrototype:

  • logistic_mode is not mandatory
  • render_not_in_network_icon defaults to false
  • inventory_size may not be 0