Prototype/InfinityContainer: Difference between revisions

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== Properties ==
== Properties ==
This prototype inherits all the properties from [[Prototype/LogisticsContainer]].
This prototype inherits all the properties from [[Prototype/LogisticContainer]].


=== gui_mode ===
=== gui_mode ===

Revision as of 09:11, 10 May 2018

Basics

A generic container, such as a chest, that can spawn or void items and interact with the logistics network.

Properties

This prototype inherits all the properties from Prototype/LogisticContainer.

gui_mode

Type: Types/string

Default: all

Controls which players can control what the chest spawns. Possible options: "all", "none", "admins".

erase_contents_when_mined

Type: Types/bool

Differing defaults

The defaults of the InfinityContainerPrototype differ from the defaults of the LogisticsContainerPrototype:

  • logistic_mode is not mandatory
  • render_not_in_network_icon defaults to false