Prototype/GroupAttackAchievement

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Revision as of 17:54, 19 May 2018 by Bilka (talk | contribs) (0.16)
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Basics

This prototype definition is used for receiving an achievement when the player gets attacked due to pollution. This is an extension of Prototype/Achievement.

Optional properties

amount

Type: Types/uint

Default: 1

This will trigger the achievement, if the player receives this amount of attacks. Note: The default achievement "it stinks and they dont like it" uses the amount of 1. (As in getting attacked once.)

 amount = 10,