Prototype/GroupAttackAchievement: Difference between revisions

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{{Prototype parent|Prototype/Achievement}}
== Basics ==
== Basics ==
Prototype type: '''group-attack-achievement'''
Prototype type: '''group-attack-achievement'''

Revision as of 15:03, 24 July 2019

Prototype definitions » PrototypeBase » Prototype/Achievement » Prototype/GroupAttackAchievement


Basics

Prototype type: group-attack-achievement

This prototype definition is used for receiving an achievement when the player gets attacked due to pollution. This is an extension of Prototype/Achievement.

Optional properties

amount

Type: Types/uint32

Default: 1

This will trigger the achievement, if the player receives this amount of attacks. Note: The default achievement "it stinks and they dont like it" uses the amount of 1. (As in getting attacked once.)

 amount = 10,