Prototype/GroupAttackAchievement: Difference between revisions

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(Changed links going to the redirect Types/uint to go to Types/uint32.)
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== Optional properties ==
== Optional properties ==
=== amount ===
=== amount ===
'''Type''': [[Types/uint]]
'''Type''': [[Types/uint32]]


'''Default''': 1
'''Default''': 1

Revision as of 10:42, 25 June 2018

Basics

This prototype definition is used for receiving an achievement when the player gets attacked due to pollution. This is an extension of Prototype/Achievement.

Optional properties

amount

Type: Types/uint32

Default: 1

This will trigger the achievement, if the player receives this amount of attacks. Note: The default achievement "it stinks and they dont like it" uses the amount of 1. (As in getting attacked once.)

 amount = 10,