Difference between revisions of "Prototype/CombatRobotCountAchievement"

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{{Prototype parent|Prototype/Achievement}}
 
{{Prototype parent|Prototype/Achievement}}
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This prototype definition is used for receiving an achievement when the player has a certain robot follower count.
  
==Basics==
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{{Prototype TOC|combat-robot-count}}
Prototype type: '''combat-robot-count'''
 
  
This prototype definition is used for receiving an achievement when the player has a certain robot follower count. This is an extension of [[Prototype/Achievement]]
 
 
== Optional properties ==
 
== Optional properties ==
=== count ===
 
'''Type''': [[Types/uint32]]
 
 
'''Default''': 1
 
  
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{{Prototype property|count|[[Types/uint32|uint32]]|1|optional=true}}
 
This will trigger the achievement, if player's current robot count is over this amount.
 
This will trigger the achievement, if player's current robot count is over this amount.
  
 
   count = 100,
 
   count = 100,

Latest revision as of 16:19, 26 July 2019

Prototype definitions » PrototypeBase » Prototype/Achievement » Prototype/CombatRobotCountAchievement


This prototype definition is used for receiving an achievement when the player has a certain robot follower count.


Prototype/CombatRobotCountAchievement — combat-robot-count
count::uint32 (optional)
Inherited from Prototype/Achievement
icons, icon, icon_size (IconSpecification)::IconSpecification
allowed_without_fight::bool (optional)
hidden::bool (optional)
steam_stats_name::string (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Optional properties

count

Type: uint32
Default: 1
This will trigger the achievement, if player's current robot count is over this amount.

 count = 100,