Difference between revisions of "Prototype/AutoplaceControl"

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(Note 255 instance limit)
(order already defaults to empty string in PrototypeBase)
 
Line 16: Line 16:
  
 
If your autoplace control is used to generate ores, you probably want this to be true.
 
If your autoplace control is used to generate ores, you probably want this to be true.
 
== Differing defaults ==
 
=== order ===
 
:''See [[PrototypeBase#order]]''
 
 
'''Default''': ""
 
 
Controls are sorted in the map creation GUI according to this property.
 

Latest revision as of 12:48, 29 July 2021

Prototype definitions » PrototypeBase » Prototype/AutoplaceControl


A setting in the map creation GUI. Used by the autoplace system. Only 255 instances of this prototype may be defined.


Prototype/AutoplaceControl — autoplace-control
category::string
richness::bool (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Mandatory properties

Inherits all properties from PrototypeBase.

category

Type: string
Either "resource", "terrain" or "enemy". Controls in what tab the autoplace is shown in the map generator GUI.

Optional properties

richness

Type: bool
Default: false
Sets whether this control's richness can be set by the player or not.

If your autoplace control is used to generate ores, you probably want this to be true.