Prototype/ArtilleryFlare

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Revision as of 10:53, 25 June 2018 by Bilka (talk | contribs) (Created page with "== Basics == The entity spawned by the artillery targeting remote. Extends Prototype/Particle. == Mandatory properties == This prototype inherits all the properties f...")
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Basics

The entity spawned by the artillery targeting remote. Extends Prototype/Particle.

Mandatory properties

This prototype inherits all the properties from Prototype/Particle.

Optional properties

creation_shift

Type: Types/vector

initial_speed

Type: Types/vector

initial_height

Type: Types/float

Default: 0

initial_vertical_speed

Type: Types/float

Default: 0

initial_frame_speed

Type: Types/float

Default: 1

shots_per_flare

Type: Types/uint32

Default: 1

early_death_ticks

Type: Types/uint32

Default: 3 * 60

Differing defaults

map_color is mandatory.