Prototype/ArtilleryFlare: Difference between revisions

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'''Default''': 3 * 60
'''Default''': 3 * 60
=== shot_category ===
'''Type''': [[Types/string]]
Name of a [[Prototype/AmmoCategory]].


== Differing defaults ==
== Differing defaults ==
<code>map_color</code> is mandatory.
<code>map_color</code> is mandatory.

Revision as of 17:17, 11 April 2019

Basics

Prototype type: artillery-flare

The entity spawned by the artillery targeting remote. Extends Prototype/Particle.

Mandatory properties

This prototype inherits all the properties from Prototype/Particle.

Optional properties

creation_shift

Type: Types/vector

initial_speed

Type: Types/vector

initial_height

Type: Types/float

Default: 0

initial_vertical_speed

Type: Types/float

Default: 0

initial_frame_speed

Type: Types/float

Default: 1

shots_per_flare

Type: Types/uint32

Default: 1

early_death_ticks

Type: Types/uint32

Default: 3 * 60

shot_category

Type: Types/string

Name of a Prototype/AmmoCategory.

Differing defaults

map_color is mandatory.