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Processing unit

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Revision as of 16:52, 22 March 2019 by Bilka (talk | contribs) (What does and doesnt use a fluids in crafting doesnt belong on an item page. Removed opinion on direct insertion.)
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Processing unit.png
Processing unit

Recipe

Time icon.png
10
+
Advanced circuit.png
2
+
Electronic circuit.png
20
+
Sulfuric acid.png
5
Processing unit.png
1

Total raw

Time icon.png
54
+
Copper plate.png
40
+
Iron plate.png
24
+
Plastic bar.png
4
+
Sulfuric acid.png
5

Recipe

Time icon.png
10
+
Advanced circuit.png
2
+
Electronic circuit.png
20
+
Sulfuric acid.png
10
Processing unit.png
1

Total raw

Time icon.png
98
+
Copper plate.png
128
+
Iron plate.png
48
+
Plastic bar.png
8
+
Sulfuric acid.png
10

Stack size

100

Prototype type

item

Internal name

processing-unit

Required technologies

Advanced electronics 2 (research).png
2

Produced by

Assembling machine 2.png
Assembling machine 3.png

Consumed by

Artillery targeting remote.png
Personal battery MK2.png
Discharge defense.png
Efficiency module 2.png
Efficiency module 3.png
Energy shield MK2.png
Exoskeleton.png
Portable fusion reactor.png
Personal laser defense.png
Personal roboport MK2.png
Power armor.png
Power armor MK2.png
Productivity module 2.png
Productivity module 3.png
Rocket control unit.png
Rocket silo.png
Satellite.png
Speed module 2.png
Speed module 3.png
Utility science pack.png

The Processing Unit (or "blue circuit") is the third tier of circuit, and is used in many late game recipes, mainly for making Utility science packs, modules, modular armor and its equipment, and the rocket silo and parts for the rocket.

The ratios of assembling machines to craft this item are:

Normal mode
Expensive mode


Achievements

Computer-age-1-achievement.png Computer age 1

Produce 500 processing units per hour.

Computer-age-2-achievement.png Computer age 2

Produce 1.0k processing units per hour.

Computer-age-3-achievement.png Computer age 3

Produce 5k processing units per hour.

History