Power armor: Difference between revisions

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((BOT) - Replaced old infobox with a link to the /infobox subpage)
(Added full history.)
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An advanced armor providing access to modular enhancements. Provides a 7 by 7 grid.
An advanced armor providing access to modular enhancements. Provides a 7 by 7 grid.


'''See also:'''
 
== History ==
 
{{history|0.13.0|
* Armors have inventory size bonuses.
* Can be swapped with other power armors.}}
 
{{history|0.12.0|
* Power armors now generate and consume 100 times more power.}}
 
{{history|0.11.12|
* Changed recipe of power armor}}
 
{{history|0.1.0|
* Introduced}}
 
==See also==
* [[Armor]]
* [[Armor]]
* [[Modular armor]]
* [[Modular armor]]
* [[Power armor MK2]]
* [[Damage|Damage & resistances]]
* [[Damage|Damage & resistances]]



Revision as of 13:14, 22 October 2016

Power armor/infobox Note that Electric engine units, the Engine units they require, and Processing units all require assemblers, and Lubricant requires a Chemical plant, meaning that Power armor may not be built by hand from raw.

An advanced armor providing access to modular enhancements. Provides a 7 by 7 grid.


History

  • 0.13.0:
    • Armors have inventory size bonuses.
    • Can be swapped with other power armors.
  • 0.12.0:
    • Power armors now generate and consume 100 times more power.
  • 0.11.12:
    • Changed recipe of power armor

See also

Template:EquipNav