Power armor: Difference between revisions

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(Added actual raw requirements)
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|gridsize    =7x7
|gridsize    =7x7
|input        =Time, 20 + Steel Plate, 100 + Alien artifact, 10 + Processing Unit, 100 + Electric engine unit, 30
|input        =Time, 20 + Steel Plate, 100 + Alien artifact, 10 + Processing Unit, 100 + Electric engine unit, 30
|raw          =Time, 1278 + Iron Plate, 300 + Copper Plate, 90 + Steel Plate, 100 + Alien artifact, 10 + Processing Unit, 100
|raw          =Time, 7640 + lubricant, 60 + iron plate, 2490 + copper plate, 4120  + Steel Plate, 130 + Alien artifact, 10 + sulfuric acid, + plastic bar, 400
|technologies =Power armor
|technologies =Power armor
|producers    =Manual + Assembling machine 2 + Assembling machine 3
|producers    =Manual + Assembling machine 2 + Assembling machine 3
}}
}}
Note that [[Electric engine unit]]s, the [[Engine unit]]s they require, and [[Processing unit]]s all require assemblers, meaning that Power armor may not be built by hand from raw.


An advanced armor providing access to modular enhancements. Provides a 7 by 7 grid.
An advanced armor providing access to modular enhancements. Provides a 7 by 7 grid.

Revision as of 17:37, 16 March 2016

Template:Combat Note that Electric engine units, the Engine units they require, and Processing units all require assemblers, meaning that Power armor may not be built by hand from raw.

An advanced armor providing access to modular enhancements. Provides a 7 by 7 grid.

See also:

Template:EquipNav