Poison capsule: Difference between revisions
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{{ | {{:Infobox:Poison capsule}} | ||
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A basic capsule that creates a large, long-lasting cloud of at the target area, dealing 320 [[Damage|poison damage]] over 20s, the damage from multiple poison capsules stacks. This is one of the most effective ways of removing [[tree]]s. | |||
A basic capsule that creates a large cloud of [[Damage|poison damage]] | |||
--- | Poison capsules can be used to effectively kill [[Enemies|worms]] as they are stationary. This technique is a relatively safe and cheap way to eliminate clusters of worms - it takes 3 poison capsules to kill a big Worm and the capsules can be thrown from outside the big Worm's spitting range. Since [[spawners]] are not affected by poison damage, poison capsules are useless against them. | ||
Poison capsules do not harm the player's structures, robots or vehicles, but do harm players themselves unless they are in a vehicle. Poison capsules are particularly effective when deployed from the [[tank]], as the tank can park inside a cloud of poison to lure enemies to their death. | |||
=== Damage === | |||
The poison cloud deals 8 poison damage twice a second and lasts for 20s, a maximum of 320 damage. | |||
[[File:Poison-usage.gif|frame|none|Poison capsule being deployed against some trees. Note the size of the cloud created, and damage taken.]] | |||
== History == | |||
{{history|0.11.17| | |||
* Tooltips are now generated automatically for some items, including capsules.}} | |||
{{history|0.11.9| | |||
* Green coral is now affected by the poison capsule. This is controlled by the "breaths-air" entity flag.}} | |||
{{history|0.9.2| | |||
* Poison capsules can now damage [[Enemies|worms]].}} | |||
{{history|0.9.1| | |||
* Capsules can be used in god mode. ([[player]] without character)}} | |||
{{history|0.7.1| | |||
* Capsule is less expensive.}} | |||
{{history|0.7.0| | |||
* Introduced}} | |||
== See also == | |||
* [[Defender capsule]] | * [[Defender capsule]] | ||
* [[Slowdown capsule]] | * [[Slowdown capsule]] | ||
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* [[Destroyer capsule]] | * [[Destroyer capsule]] | ||
{{ | {{CombatNav}} | ||
{{C|Capsules}} | |||
Revision as of 03:31, 10 March 2019
Poison capsule |
Recipe |
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+ + + → | |
Total raw |
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+ + + + |
Recipe |
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+ + + → | |
Total raw |
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+ + + + |
Stack size |
100 |
Range |
25 |
Shooting speed |
2/s |
Damage |
8/s poison |
Area of effect size |
11 |
Prototype type |
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Internal name |
poison-capsule |
Required technologies |
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Produced by |
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A basic capsule that creates a large, long-lasting cloud of at the target area, dealing 320 poison damage over 20s, the damage from multiple poison capsules stacks. This is one of the most effective ways of removing trees.
Poison capsules can be used to effectively kill worms as they are stationary. This technique is a relatively safe and cheap way to eliminate clusters of worms - it takes 3 poison capsules to kill a big Worm and the capsules can be thrown from outside the big Worm's spitting range. Since spawners are not affected by poison damage, poison capsules are useless against them.
Poison capsules do not harm the player's structures, robots or vehicles, but do harm players themselves unless they are in a vehicle. Poison capsules are particularly effective when deployed from the tank, as the tank can park inside a cloud of poison to lure enemies to their death.
Damage
The poison cloud deals 8 poison damage twice a second and lasts for 20s, a maximum of 320 damage.
History
- 0.11.17:
- Tooltips are now generated automatically for some items, including capsules.
- 0.11.9:
- Green coral is now affected by the poison capsule. This is controlled by the "breaths-air" entity flag.
- 0.7.1:
- Capsule is less expensive.
- 0.7.0:
- Introduced